Cyber Centre - Electronic Music, OSTs and Interviews — VGM

Chants Of Sennaar (Original Soundtrack)

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Chants Of Sennaar (Original Soundtrack)

FFO: Beneath a Steel Sky, Syberia 3 and Return of the Obra DinnFavourite Track: The Chase     Thomas Brunet took the time to answer a few questions we had about their work on the Chants Of Sennaar soundtrack. Here's what they had to say! Q1: It seems fair to assume that Chants of Sennaar is at the very least loosely based on the biblical story of The Tower of Babel. Did you use this concept as a jumping-off point for the soundtrack or any of its tracks specifically?A1:  Actually, the Tower of Babel appeared quite late and only as a quick way of pitching the game. Of course it has...

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5 Spooky Indie Visual Novels

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5 Spooky Indie Visual Novels

FFO: VA-11 Hall-A: Cyberpunk Bartender Action, Danganronpa: Trigger Happy Havoc and It gets so lonely here

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Cloudscape OST // Interview with Samantha van der Sluis

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Cloudscape OST // Interview with Samantha van der Sluis

FFO: Frogun, HARVESTELLA, Paper Animal RPG and Cozy Grove Samantha van der Sluis took the time to answer a few questions we had about their work on the upcoming game Cloudscape. Here is what they had to say!    Q1: One of your upcoming games "Cloudscape" is an adorable pixelated life sim. How did you create the chiptune sounds for that score?   A1: Thank you! It's an incredible project to work on, and I hope the fans will appreciate the love and care we put into the game. The overall score is a hybrid between orchestral and synth/chiptune sounds. I decided to go with...

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Flat Eye OST // Interview with Corentin Brasart

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Flat Eye OST // Interview with Corentin Brasart

FFO: South of the Circle, Weapon Shop de Omasse, Impact Winter and Papers, PleaseFavourite Track: Digital Shores   Corentin Brasart took the time to answer a few questions we had about their work on the Flat Eye soundtrack. Here is what they had to say!    Q1: How do you create songs that are ambient but still carry a sense of urgency?   First thing is that I needed my soundtrack to match the game's pacing both in terms of gameplay and narrative; Flat Eye is a light management game where you have to constantly expand your station and fulfill your clients' needs, and Flat Eye's...

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FAR: Changing Tides OST // Interview with Joel Schoch

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FAR: Changing Tides OST // Interview with Joel Schoch

FFO: Creaks, Black The Fall, SILT and SomervilleFavourite Track: First Dive   Joel Schoch took the time to answer a few questions we had about their work on the FAR series. Here is what they had to say!   Q1: How do you feel your sound has evolved in the 4 years between FAR games? A1: I think my preference for recording and discovering sounds myself has deepened. I have also ventured into playing the flute or clarinet in recent years. I think I'm still addicted to learning new sounds. Still, I feel that I'm scratching at the surface of what's possible with...

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