Cyber Centre - Electronic Music, OSTs and Interviews — orchestral

Chants Of Sennaar (Original Soundtrack)

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Chants Of Sennaar (Original Soundtrack)

FFO: Beneath a Steel Sky, Syberia 3 and Return of the Obra DinnFavourite Track: The Chase     Thomas Brunet took the time to answer a few questions we had about their work on the Chants Of Sennaar soundtrack. Here's what they had to say! Q1: It seems fair to assume that Chants of Sennaar is at the very least loosely based on the biblical story of The Tower of Babel. Did you use this concept as a jumping-off point for the soundtrack or any of its tracks specifically?A1:  Actually, the Tower of Babel appeared quite late and only as a quick way of pitching the game. Of course it has...

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Blue Fire OST // Interview with Ariel Contreras-Esquivel

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Blue Fire OST // Interview with Ariel Contreras-Esquivel

FFO: Kitsune: The Journey of Adashino, Sephonie, Demon Turf and Gurumin: A Monstrous Adventure Favourite Track: The Shadow Queen   We were lucky enough to have Ariel Contreras-Esquivel answer a few questions about their work on the Blue Fire Original Soundtrack. Here's what they had to say!Q1: Blue Fire contains some exceptional boss battle music. Do you have any advice on how to approach scoring a boss battle? A1: Boss battle music is one of the funniest things to write in video games. These moments in general are used to introduce very important characters in the game/story, so here you can bring a powerful...

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Traveler - A Journey Symphony // Interview with Austin Wintory

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Traveler - A Journey Symphony // Interview with Austin Wintory

FFO: The Unfinished Swan, GRIS, Cloud and AER Memories of OldFavourite Track: Threshold Austin was kind enough to answer a few questions we had about his latest release Traveler - A Journey Symphony, and the rest of his wildly impressive VGM resume. Here's what he had to say! Q1: 2019's Erica is an ambitious return to FMV games of the 5th generation console era consisting entirely of live-action cutscenes. Did scoring the project feel closer to working on a film score or a video game?A1: This was definitely fully the combo of both. All the micro-sensitivity to picture that comes with film scoring but in...

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The Gunk OST // Interview With Ratvader

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The Gunk OST // Interview With Ratvader

FFO: Bionic Commando, Motor Crush, The Outer Worlds and VaneFavourite Track: Gardener (III) Ratvader was kind enough to answer a few questions we had about their work. Here's what they had to say! Q1: A couple of years ago you worked on the music for a side scrolling platformer called Wunderling. Were there any classic games from the genre you looked to for inspiration?A1: Loads of them! Mario of curse. I’ve been exploring different moods of musical expression these past years and rediscovered my love for films and the film music universe, even though it feels like Im just scratching the surface....

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Relicta OST // Interview With Damian Sanchez

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Relicta OST // Interview With Damian Sanchez

FFO: Portal, The Unfinished Swan, Manifold Garden and MystFavourite Track: Energy Failure  Damian Sanchez is the composer and audio director at the game studio Crema. He was kind enough to answer a few questions about their work. Here's what he had to say! Q1:  You have handled both the sound design and soundtrack composition for several projects in your catalog. Is it difficult to maintain a consistent sound palette and ensure all of the audio elements work together? A1: In my opinion, when you have a hand in everything, it's not that hard to achieve consistency as both, music as well as sound, share the same...

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