Cyber Centre - Electronic Music, OSTs and Interviews — interview

Blue Fire OST // Interview with Ariel Contreras-Esquivel

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Blue Fire OST // Interview with Ariel Contreras-Esquivel

FFO: Kitsune: The Journey of Adashino, Sephonie, Demon Turf and Gurumin: A Monstrous Adventure Favourite Track: The Shadow Queen   We were lucky enough to have Ariel Contreras-Esquivel answer a few questions about their work on the Blue Fire Original Soundtrack. Here's what they had to say!Q1: Blue Fire contains some exceptional boss battle music. Do you have any advice on how to approach scoring a boss battle? A1: Boss battle music is one of the funniest things to write in video games. These moments in general are used to introduce very important characters in the game/story, so here you can bring a powerful...

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Traveler - A Journey Symphony // Interview with Austin Wintory

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Traveler - A Journey Symphony // Interview with Austin Wintory

FFO: The Unfinished Swan, GRIS, Cloud and AER Memories of OldFavourite Track: Threshold Austin was kind enough to answer a few questions we had about his latest release Traveler - A Journey Symphony, and the rest of his wildly impressive VGM resume. Here's what he had to say! Q1: 2019's Erica is an ambitious return to FMV games of the 5th generation console era consisting entirely of live-action cutscenes. Did scoring the project feel closer to working on a film score or a video game?A1: This was definitely fully the combo of both. All the micro-sensitivity to picture that comes with film scoring but in...

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Dodgeball Academia OST // Interview with Leonardo Lima

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Dodgeball Academia OST // Interview with Leonardo Lima

FFO: Nijiiro Dodgeball: Otome Tachi no Seishun, Knockout City™, XS Junior League Dodgeball and Honō no Tōkyūji: Dodge DanpeiFavourite Track: Dormitory   Leonardo took the time to answer a few questions we had about their work on the Dodgeball Academia soundtrack as well as some of their upcoming releases. Here's what they had to say! Q1: There are a surprising amount of dodgeball games from the late 90's and early 2000's. Did you dig through any of those titles for inspiration? A1: I played a lot of dodgeball games on older consoles. I didn't specifically reference them during the process of creating the Dodgeball Academia song, but they had some...

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Unpacking OST // Interview with Jeff van Dyck

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Unpacking OST // Interview with Jeff van Dyck

FFO: Shogun Total War, Need for Speed, Hand of Fate and Paint the Town RedFavourite Track: I Like Water   Jeff an Dyck took the time to speak with us about his work on the critically acclaimed "Unpacking" as well as his wildly impressive backlog. Heres what he had to say! Q1: Unpacking is a meditative puzzle game that has received an incredible amount of critical acclaim. Do you have any thoughts on why the market for this type of game has grown in recent years?A1: I think life for most people in the world has become more stressful in the last few...

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ITORAH OST - Extended Edition // Interview with Filippo Beck Peccoz

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ITORAH OST - Extended Edition // Interview with Filippo Beck Peccoz

FFO: Haiku, the Robot, Rayman Forever, Child of Light and Napple Tale: Arsia in Daydream Favourite Track: Quetzalcoatl   Filippo Beck Peccoz took the time to answer a few questions we had about his work. Here's what he had to say! Q1: Your latest game ITORAH released last month and seems to draw inspiration from several action / puzzle platformers of the past. Are there any past titles from the genre that you personally drew inspiration from? A1: Growing up, I always loved “narrative action platformers”, so to speak, where the game leaves so time for a special music moment to happen. If I go way,...

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